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Valeria

Quite a few dhampirs are born of rape. The other common occurrence is when a vampire and a human, usually male and female respectively, love each other very much and can pull the mechanics off, often just before the human's turning. Valeria is the product of one such union, and was raised in a pretty peculiar household because of this -- the expectation was that she would seamlessly transition into undeath after she'd grown.

It's hard to develop an interest in cooking when most of your family is on a liquid diet, but Valeria did. So's to want to learn to swim when everyone else is more interested in turning into mist.

Valeria's mother wanted to retain her good looks in undeath, and had her very early; shortly after Valeria hit puberty, it became apparent to her just how damn vapid her parents were, and how immortality had turned the elder vampires into creatures of ennui and inertia. Not wanting any of it, she theatrically opened the curtains (which didn't do much, in fairness), flipped everyone the bird, and left.

Valeria tried many times to make her mark in the world, with mixed (read: low) success, partly due to her peculiar upbringing and partly because she's objectively a bit of a spaz. Her attempt to open a bakery failed because as much as having skeletal hands do the kneading and furnace operating is hygienic, people were grossed out and too many questions happened about whose bones were those anyway; she's since stuck to animals mostly. She joined a peasant revolt once, resulting in accidentally creating a zombie due to excess of medical care on one unfortunate guerrilla fighter, leading her to the knowledge that, well, that was not medicine. During this last incident she also learned to handle a voulge with reasonable competence. Or is that a ranseur. Big pole thing with hooky blade at the end.

Fortunately for her sweet tooth, someone with Valeria's background and skill is often in demand when there's a fight to be picked, so she's taking roaming jobs to finance her next venture.

Valeria

NG Female Dhampir White Necromancer 3

	STR10	DEX12	CON12	INT16	WIS14	CHA18
	HP: 15	fort +2, ref +2, will +5
	BAB +1	CMB +1	CMD 12
	AC (+1 dex)
	Resistances: +2 to saves vs Disease, Mind-Affecting effects; Resist Level Drain
	Movement: 30ft base

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Racial
Dhampir
Medium Humanoid (Dhampir), Darkvision 60ft, Lowlight Vision
+2 DEX, +2 CHA, -2 CON
Light Sensitivity: Valeria is dazzled in areas of bright sunlight, or within a daylight spell.
Manipulative: +2 racial to Bluff and Perception
Negative Energy Affinity: Valeria is harmed by positive energy and healed by negative energy.
Resist Level Drain: Valeria takes no penalty from energy drain, and doesn't need to save against removing negative levels.
Undead Resistance: Valeria gains a +2 racial bonus to saves against disease and mind-affecting effects.
Spell-like Abilities: 3/day (Detect Undead)
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Class
White Necromancer
Proficiencies: Simple weapons, no armor or shields
+Cantrips, Eschew Materials
=Lore of Life and Death: +WIS to certain know: Religion checks, +1 to heal checks [class level 3/2]
=Rebuke Death: 3+4/day, heal creature with <0 HD on touch for 1d4+1 HP.
@Power over Undead: Turn Undead 1+4/day
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Skills
2+3 per level, favored class bonus (??)
-Class: Appraise, Craft, Heal, Intimidate, Knowledge (Arcana, Religion), Profession, Sense Motive, Spellcraft, UMD
-Cross:
Totals:
Feats
Traits - Dangerously Curious (+1 trait to UMD), Patient Optimist (+2 trait to diplomacy vs hostile creatures)
lvl 01 - Fearless Curiousity (+1 to saves vs Emotion, reroll vs fear to reduce severity)
lvl 03 - Turn Undead (class bonus), Martial Weapon Proficiency (ranseur)
 ::Spells Known:
	0th level ∞/day

Disrupt Undead - Good for oops
Mending - "what do you mean it doesn't work on people?"
Stabilize - "Fix me!" "Later."
Daze - "DISTRACTION TITS!"
Guidance - "Hey, I can help with that!"

	1st level 5/day

Cure light wounds - I think this one is mandatory
Inflict light wounds - Makes sense to have both. Hopefully she can tell the difference
Remove Fear - Pinkie Pie song optional
http://www.d20pfsrd.com/classes/3rd-party-classes/kobold-press-open-design/white-necromancer reference

http://www.d20pfsrd.com/feats/feat-tree#item-creation this is handy

 $$Gear:
 Adventuring Gear
 Leather Armor
 Purse with 12gp 3sp
 Spellbook 

--Companion (If allowed)

Ginny is the largest skeletal creature Valeria has been able to resurrect to date, so she's kept it (She's not sure if it used to be a boy or a girl; it certainly made for a number of good meals at some point, though). Most people assume it's a dog skeleton, which makes the whole thing either slightly less or slightly more creepy. Valeria keeps Ginny very clean and polished and has filed down a few protrusions to make it easier for the critter to be carried in a box while disassembled.

 Ginny; pig skeleton
 1hd medium undead
 HP: 11	fort +0, ref +1, will +2
 AC 17 (+1 dex, +6 natural) touch 11, flatfooted 16
 Defenses: DR5/bludgeoning, cold immunity
 Feats: Toughness
 Skills: Perception +4
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Page last modified on November 21, 2014, at 07:01 AM