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Valeria

Quite a few dhampirs are born of rape. The other common occurrence is when a vampire and a human, usually male and female respectively, love each other very much and can pull the mechanics off, often just before the human's turning. Valeria is the product of one such union, and was raised in a pretty peculiar household because of this -- the expectation was that she would seamlessly transition into undeath after she'd grown.

It's hard to develop an interest in cooking when most of your family is on a liquid diet, but Valeria did. So's to want to learn to swim when everyone else is more interested in turning into mist.

Valeria's mother wanted to retain her good looks in undeath, and had her very early; shortly after Valeria hit puberty, it became apparent to her just how damn vapid her parents were, and how immortality had turned the elder vampires into creatures of ennui and inertia. Not wanting any of it, she theatrically opened the curtains (which didn't do much, in fairness), flipped everyone the bird, and left.

Valeria tried many times to make her mark in the world, with mixed (read: low) success, partly due to her peculiar upbringing and partly because she's objectively a bit of a spaz. Her attempt to open a bakery failed because as much as having skeletal hands do the kneading and furnace operating is hygienic, people were grossed out and too many questions happened about whose bones were those anyway; she's since stuck to animals mostly. She joined a peasant revolt once, resulting in accidentally creating a zombie due to excess of medical care on one unfortunate guerrilla fighter, leading her to the knowledge that, well, that was not medicine. During this last incident she also learned to handle a voulge with reasonable competence. Or is that a ranseur. Big pole thing with hooky blade at the end.

Fortunately for her sweet tooth, someone with Valeria's background and skill is often in demand when there's a fight to be picked, so she's taking roaming jobs to finance her next venture.

 Valeria
 NG Femle Dhampir Dread Necromancer 1
	STR10	DEX12	CON12	INT16	WIS14	CHA18
	HP: 9	fort +1, ref +1, will +4
	BAB +0	melee +0, ranged +1
	AC 14 (+1 dex, +3 armor) touch 11, flatfooted 13
 Attacks: Ranseur +0 melee (2d4+0, 20/x3)
	Light Crossbow +1 ranged (1d8 19-20/x2, 80ft) 20 bolts
	Light mace +0 melee (1d6+0 20/x2)
 ::Class: Channel Negative Energy 1d6 (7/day), Undead Cohort (1HD)
 ::Feats: Traits: Dangerously Curious (+1 UMD, +CS), Patient Optimist (+2 diplomacy vs hostile)
   Bonus - Command Undead (DC14)
   lvl 01 - Fearless Curiousity (+1 to saves vs Emotion, reroll vs fear to reduce severity)
 ::Skills: Favored Class Bonus (+1/4 CL to necromancy); Concentration +5
   Craft (Cooking 1), Know (Arcana 1, History 1, Religion 1), Linguistics 1, Spellcraft 1
   Craft (Cooking +7), Know (Arcana +7, History +4, Religion +7), Linguistics +7, Spellcraft +7, UMD +5

 ::Spells Known:
	1st level 4/day
 Bane: Enemies take –1 on attack rolls and saves against fear.
 Bestow Wound: Transfer 1 hp/level of wounds to another.
 Cause Fear: One creature of 5 HD or less flees for 1d4 rounds.
 Chill Touch: One touch/level deals 1d6 damage and possibly 1 Str damage.
 Detect Magic: Detects spells and magic items within 60 ft.
 Detect Undead: Reveals undead within 60 ft.
 Doom: One subject takes –2 on attack rolls, damage rolls, saves, and checks.
 Hide from Undead: Undead can’t perceive one subject/level.
 Inflict Light Wounds: Touch deals 1d8 damage +1/level (max +5).
 Summon Undead I: Calls undead creature to fight for you.
 Undetectable Alignment: Conceals alignment for 24 hours.

 $$Gear:
 Adventuring Gear
 Leather Armor
 Purse with 12gp 3sp
 Spellbook 

--Companion

Ginny is the largest skeletal creature Valeria has been able to resurrect to date, so she's kept it (She's not sure if it used to be a boy or a girl; it certainly made for a number of good meals at some point, though). Most people assume it's a dog skeleton, which makes the whole thing either slightly less or slightly more creepy. Valeria keeps Ginny very clean and polished and has filed down a few protrusions to make it easier for the critter to be carried in a box while disassembled.

 Ginny; pig skeleton
 1hd medium undead
 HP: 11	fort +0, ref +1, will +2
 AC 17 (+1 dex, +6 natural) touch 11, flatfooted 16
 Defenses: DR5/bludgeoning, cold immunity
 Feats: Toughness
 Skills: Perception +4

http://www.d20pfsrd.com/classes/3rd-party-classes/kobold-press-open-design/white-necromancer#TOC-Master-of-Life-and-Death-Su-

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Page last modified on November 20, 2014, at 02:11 AM